The basho,
made playable.
Follow every bout. Call every winner. Earn cards whose stats move with real results — fifteen days, six times a year.
Final standings番付
Nagoya 2026, day fifteen. As on the real banzuke, the size of a name is its rank. White stars are wins, black are losses.
Call the bouts取組
During a basho, these are the day's real top matchups. Between tournaments, a fresh training card (keiko) drops every day. The salt is real either way.
Call the basho場所予想
Before the first bout, call the whole tournament — who lifts the Emperor's Cup, who takes Fighting Spirit, which maegashira surprises everyone, and whether each yokozuna and ōzeki gets his eight. Locked when day 1 starts. Settled when the cup is handed over.
The basho board場所番付
Every tournament starts level. This board counts only what the server decided — bouts it scored and calls it settled — so it can't be moved from a browser, and arriving first buys you nothing.
Your journey歩み
Rank up the way a rikishi does — by turning up and calling bouts. Quests refresh every day at midnight in Japan, and everyone in the world gets the same four.
Sign in to start climbing the banzuke.
Sign-in streak
Turn up each day for a pinch of salt. Miss one and it resets — no penalty beyond starting again.
Today’s challenges日課
Achievements功績
Your file力士名鑑
The same career file the site keeps for every rikishi, kept for you. Records, favourites, and a timeline built from what you have actually done.
Favourite heya
Collect a few rikishi and your stable will show here.
Signature rikishi
Your highest-levelled card takes this spot.
Your sumo journey
Card showcase
Pin up to five cards here — shift-click any card in your collection.
The leaderboard順位
Every signed-in player, ranked by salt earned since they started. For a board that resets each tournament — and counts only what the server decided — see the basho board under Play.
The collection力士札
The pool is all of professional sumo — 600+ rikishi across six divisions. Most pulls are lower-division commons, exactly like the real banzuke; a yokozuna is a 1-in-100 tier. When the real wrestler wins, your card gets stronger.
Pure typography and silk — original designs, no likenesses. The kanji is the wrestler's shikona, the colors are his silks, the stats derive from real rank and results. Duplicate pulls level a card up (+1 to every stat).
Your collection所蔵
The forge土間
Every duplicate crumbles into clay — the same clay the dohyō is built from each basho. Press enough of it and you can name the rikishi you want instead of hoping for him.
Legends of the dohyō伝説
Ten original DOHYŌ characters — our own mythology, never found in packs. Each one is earned by a feat, and the later ones ask a lot. Foil by birthright.
Trading post取引
Offer any card you own for any card you want. The swap runs server-side in one step, so nobody can take a card without giving one.
The bout勝負
Pick three of your cards, then fight. Each round compares one discipline — power, technique, or balance — with a little chaos, the way real sumo works. Win the majority, take 2 salt.
Your team
Challenger team
The stables相撲部屋
Every rikishi lives, trains, and eats in a heya — and never fights a stablemate. Tap any wrestler to open his profile. Sorted by strength of roster.
The venue会場
Six tournaments, four buildings. Wherever it is held, the same ring is built from clay by hand and the same tsuriyane — a Shinto shrine roof — is hung above it, its four tassels standing for the seasons and the four directions.
The rest of the year
The chaya茶屋
News, talk, and streams — the teahouse outside the arena. What the sumo world is arguing about today.
Watch together生放送
Creators who stream and talk sumo. Watching a basho with a crowd beats watching alone.
The news stand新聞
Learn sumo相撲道
Everything a new fan needs, from your first bout to arguing about ōzeki promotion math. No gatekeeping on the dohyō.
Sumo 10113 lessons · start here
What exactly is sumo?
How do tournaments work?
The banzuke: how the ranking pyramid works
What makes yokozuna and ōzeki special?
What's legal in a bout — and what isn't?
Why the stomping, salt-throwing, and squatting?
Kimarite: the 82 ways to win
Prizes, envelopes, and gold stars
Life in the heya: how wrestlers actually live
The people of the dohyō: referees, judges, and the singers
How the dohyō is made — and why they throw salt on it
The ceremonies: ring-entering, the bow dance, and the tearful goodbye
Fighting styles: oshi vs yotsu — the sport's great divide
History & records1,500 years · the greats
A short history of sumo — 1,500 years in five minutes
The all-time records
- Most championships
- Hakuhō — 45 yūshō. Nobody else has 33. Likely the safest record in sports.
- Most career wins
- Hakuhō — 1,187
- Longest win streak
- Futabayama — 69 straight (1936–39), a number spoken with reverence
- The untouchable ratio
- Edo legend Raiden: 254–10 lifetime — a .962 career, before weight rooms existed
- The 60s dynasty
- Taihō — 32 yūshō, the record for half a century
- The Wolf
- Chiyonofuji — 31 titles and 1,045 wins at barely 120 kg
- First foreign yokozuna
- Akebono (Hawaii, USA), promoted 1993
- Heaviest sekitori ever
- Konishiki, around 285 kg at peak
- Total yokozuna in history
- 75 — Hōshōryū is No. 74, Ōnosato No. 75
- Greatest comeback
- Terunofuji — knees ruined, fell from ōzeki to the fifth division, climbed all the way back to yokozuna
Legends every fan should know
Stable life部屋 · inside the heya
A day inside a sumo stable
How do you even join sumo — and how does it end?
Can a wrestler switch stables? Fight a stablemate?
Who actually runs the place?
New fan FAQ8 questions · no judgment
There are really no weight classes?
Can foreigners become sumo wrestlers?
What happens if a wrestler is 7–7 on the final day?
What if a wrestler gets injured?
Why can't women compete on the dohyō?
How do I actually watch tournaments in English?
Can I see a basho in person?
Glossary — the words you'll hear constantly
- banzuke
- the official ranking sheet, rewritten after every tournament
- basho
- tournament; honbasho = the six that count
- dohyō
- the raised clay ring, rebuilt by hand for every basho
- gyōji
- the referee in ceremonial silk
- heya
- the stable where wrestlers live and train
- kachi-koshi
- winning record (8+ of 15) — promotion
- make-koshi
- losing record — demotion
- kimarite
- the official winning technique of a bout
- kinboshi
- "gold star" — a maegashira defeating a yokozuna
- mawashi
- the silk belt; the only equipment in sumo
- mono-ii
- judges' conference over a close call
- rikishi
- a professional sumo wrestler
- sekitori
- salaried wrestler — jūryō division and above
- shikona
- a wrestler's ring name
- shiko
- the ceremonial leg stomp
- tachiai
- the initial charge — where bouts are won
- torikumi
- the daily bout schedule
- yūshō
- the tournament championship
- zabuton
- the seat cushions famously thrown after huge upsets
How DOHYŌ workssalt · cards · odds
I'm completely new — what do I actually do here?start here
- Call today's bouts. Under Play → Pick'em there is a card of real matchups (or a keiko training card between tournaments). Pick who wins each one and lock them in. Every correct call pays a pinch of salt.
- Open a pack. You start with 6 塩, which is two keiko packs. Cards are real wrestlers, with stats built from their real rank and record.
- Fight with them. Under Play → The bout, pick three of your cards and take on a team drawn from the banzuke.
After that it runs itself: four challenges a day, a bit of salt for turning up, and cards that get stronger as the wrestlers on them win. If you know nothing about sumo, Sumo 101 further up this page assumes exactly that.
What is salt (塩) and why can't I buy it?
Every way salt is earned:
- 1 塩 for each pick'em bout you call correctly
- 2 塩 for winning a bout, 3 塩 for a ranked one against another player's team
- Daily challenges — four a day, each paying 1–3 塩
- Signing in — 1 塩 a day, 2 on every third, 5 on every seventh, 8 at fourteen, 15 at thirty
- Achievements — twenty-four of them, each paying once, ever
- Basho calls — up to 15 塩 for naming who lifts the Emperor's Cup
Everything on that list except pack-opening and battles is paid by the server, not your browser, so it is worth the same to everyone and cannot be talked into paying twice.
How rare are the good cards, really?full odds, all three packs
Every pack's odds, published in full:
| Tier | Keiko · 2塩 | Aki · 3塩 | Kokugikan · 6塩 |
|---|---|---|---|
| Legend (ōzeki / yokozuna) | 0.5% | 1% | 2.5% |
| Epic (san'yaku) | 2% | 3% | 6% |
| Rare (maegashira) | 6% | 8% | 14% |
| Uncommon (jūryō) | 16% | 18% | 22% |
| Common (lower divisions) | 75.5% | 70% | 55.5% |
| Foil chance | 5% | 8% | 14% |
| Cards per pack | 3 | 3 | 5 |
| Guaranteed floor | — | — | 1+ rare |
The dearer pack has better odds, but every pack is bought with salt you earned — no pack, and no salt, has ever been purchasable with money. Duplicates are never wasted either — see My duplicate cards below.
Where do a card's stats come from — and do they change?yes, with real results
So yes: your cards move with the sport. When the real wrestler wins, the card you are holding gets better. A foil is worth +2 to all three, and every level adds +1 more, which is how a beloved lower-division common ends up outfighting somebody's ōzeki.
How does a bout actually work?three rounds, best of three
A ranked bout is the same thing against a real player from the leaderboard — the game picks their three strongest cards to defend with, so you are fighting their best, not a team they arranged. It pays 3 塩. Nothing is ever lost from losing: no card is destroyed, no salt is taken, nothing is deducted. The worst outcome is that you learn something about your three.
Why don't the cards show wrestlers' faces?
How does the daily rhythm work here?
On top of that there are four daily challenges, drawn fresh at midnight in Japan. Everyone in the world gets the same four on the same day, so nobody can reroll for easier ones. Either way, there is salt to earn every single day.
What are levels, and what is the rank ladder?Shinmai → Yokozuna
Each level costs a little more than the last, so Sekitori arrives quickly, Ōzeki takes about a year of turning up, and Yokozuna is meant to be a long haul. It is a record of attendance and judgement, not something that can be rushed — and none of it is purchasable.
My duplicate cards — do they do anything?levels, grades and clay
Levels cap at 25, and on the way a card passes through three grades that change how it looks:
- Polished 磨 at level 5
- Radiant 輝 at level 10
- Peerless 無双 at level 18
Clay is the answer to the oldest complaint in card games — I keep pulling men I already have. Take it to the Forge and press the exact rikishi you want instead of hoping: 6 土 for a common, 10 uncommon, 18 rare, 30 epic, 55 for a legend. It is slow on purpose. The point is that a bad run of luck still gets you somewhere.
What are the Legends of the dohyō?ten originals, earned not pulled
They are soulbound by design: a Legend on your shelf means you did the thing, not that you got lucky or turned up early. They are also the only cards on the site that are entirely ours — no real wrestler is involved.
How does trading work, and can I get scammed?no — the swap is one step
Any card, any level: a LV 4 card trades as a LV 4 card, and its level and foil travel with it to the new owner. The only cards that can never change hands are the ten Legends.
A wishlist (up to 40 rikishi) says who you are hunting, so offers that feed it float to the top of the trading post and the Forge highlights them. Other players only ever see how many people want a wrestler — never who. There are deliberately no prices, no rates and no market: the wishlist is for finding the right trade, not for valuing anybody.
What are the basho calls, and when do they lock?before day 1, settled at day 15
They lock the moment the first bout is fought — enforced on the server, not in your browser, so there is no waiting to see how week one goes. They settle against the official results after day 15.
One deliberate kindness: a rikishi who sits the whole tournament out is scored as no contest, not as a miss. Calling a man kachi-koshi and watching him withdraw injured is bad luck, not a bad call.
There are two leaderboards — what's the difference?
The basho board (under Play) resets every tournament and counts only things the server decided — bouts it scored and calls it settled. Pack and battle salt do not count towards it. That makes it the harder of the two to move and the only one where arriving on day one buys you nothing.
Who runs DOHYŌ? Is it official?no — a fan project
Every result, ranking and record comes from Sumo-API, a free community-run project that the whole site depends on — if you get anything out of DOHYŌ, support them before you support us. The card designs, the tier figures and the Legends are original work; the wrestlers' names and statistics are factual sports data.
It is free, has no ads, and always will. If it ever costs you money, something has gone very wrong.
Is my collection safe? Can I lose my cards?
Signed in, your cards, salt and clay are kept on the server and merged rather than overwritten, so opening the site on a second device adds to what you have rather than replacing it. Cards are never deleted by us, never expire, and cannot be lost in a bout. The only way a card leaves your collection is if you trade it away.
Do I need an account? What happens if I don't sign in?
Signing in keeps your collection on the server so it follows you between devices, and it is required for anything involving other people: trading, the leaderboards, and the daily challenges, streak and achievements that the server pays for.
One thing to know about signing in: we email you a link rather than asking for a password, and that link has to be opened on the same device you want to be signed in on. Requesting it on your laptop and tapping it on your phone signs the phone in, not the laptop.